First Event – Fastest Skater
Three skaters (not goaltenders) from each team take part.
The players set out in turn (one from each team) from the red center line and complete a circuit of the course in an anti-clockwise direction, with the clock stopping at the moment the player's skate crosses the line.
The player with the fastest time receives an individual prize.
The team whose player achieves the fastest time is awarded 1 (one) point.

Second Event – Longest Shot
Three players from each team take part.
Each player in turn places himself near the perimeter boards and from the 'far' blue line strikes the puck along the boards, at a height which must not exceed the height of the boards.
The winning player receives an individual prize.
The team whose player strikes the puck the longest distance wins 1 (one) point.

Third Event – Puck Control Relay
Five players from each team take part.
The teams assemble behind the goal line in the defense zone while the puck is placed on the goal line in the offense zone.
Each player in turn skates the length of the rink, gathers the puck and returns with it, while skating around a set of pylons.
The next player starts out only after the preceding player's skates have crossed the goal line.
The last skater in the relay finishes on the last face-off spot.
The team which finishes in the shortest time, without mistakes, is declared the winner and is awarded 1 (one) point.

Fourth Event – Goaltender Competition
Two goaltenders from each team take part. The goalies attempt to score into an empty net by shooting the puck the length of the ice from their own goal line at the opposing goal, using a goaltender’s stick.
The goalies are each given three attempts, and take their shots in turn as shown on the diagram (В1, А2, В2, А1).
In the event of two or more goaltenders scoring the same amount of goals, even if they are on the same team, these goalies progress to a sudden death stage, taking one extra shot each until the winner is determined.
The shooting order is to be decided by the Master Show organizers.
The shootout duel continues until one goalie scores and his opponent fails.
The goaltender with the highest total of goals receives an individual prize.
The winning goaltender’s team is awarded 1 (one) point.

Fifth Event – Shooting Accuracy
Three skaters from each team take part.
Each player stands seven meters from the goal and is given ten shots in fifteen seconds, the object being to hit in any order each of four targets attached to each corner of the goal.
In the event of a tie, the winner is the player:
– who used the fewest shots;
– who used up the least amount of time.
The player which hit the most targets, or hit all four targets in the shortest time, receives an individual prize.
His team is awarded 1 (one) point.

Sixth Event – Hardest Shot
Three skaters from each team take part.
The puck is placed at a distance of 7-8 meters from the goal.
Each player sets off from the blue line and takes a shot at goal.
Each player is given two attempts, with the faster of the two shots being recorded, after which a player from the opposing team takes his turn.
The power (speed) of each shot (in km/h) is measured using special equipment.
In the event of the equipment failing to measure the speed of a shot, the player is allowed to repeat the attempt.
In the event of two or more players from different teams achieving identical results, those players will take further shots, one shot each at a time, until a winner is determined.
The player who produces the event's most powerful shot receives an individual prize.
The team whose player produced the most powerful shot is awarded 1 (one) point.

Seventh Event – Shootout
Three skaters and two goaltenders from each team take part.
Each player takes two penalty shots, using his various individual skills, manoeuvres and feints, followed in turn by a player from the opposing team.
On completion of the first shot, the player returns to the starting position and immediately begins his second attempt.
Goaltenders can be changed after each shot.
The Master Show organizers judge each attempt and the one they consider the most attractive is the winner.
If the organizers are unable to select the best penalty shot after both teams have completed all six attempts, there will be an additional series of one shot each until a winner has been determined. The team which began the first shootout series will go second in the additional series.
The player whom the organizers judge to have produced the best shot or shots wins an individual prize.
His team is awarded 1 (one) point.

Eighth Event – Captains’ Duel
The two team captains take part.
The details of this event are to be kept as a surprise, and will remain a secret until just before the Master Show Skills Competition gets underway.
The winning captain receives an individual prize.
The winning captain’s team is awarded 1 (one) point.

Ninth Event – Fastest Skater Team Relay
Six skaters from each team take part – one goaltender, two defensemen and three forwards.
The two teams gather in the center circle, on opposite sides.
Each player completes one lap of the rink in an anti-clockwise direction, keeping to the course marked out by the cones. The players start out and finish on the center line, and in the following order: goaltenders first, followed by the defenders and finally the attackers.
The goaltenders skate forwards around the entire circuit before handing over to the first of the defenders.
The defensemen start their circuit skating forwards, but before reaching the first cone (sited on the offensive zone face-off spot) they must turn their bodies and skate backwards around the course until they have passed the final cone (sited on the face-off spot in the defensive zone), after which they must skate forwards for the final stage where they hand over to their teammates.
The attackers skate forwards around the entire circuit before handing over to their teammates.
The handover is performed by passing on a hockey stick while within the neutral zone, between the two blue lines.
The clock is stopped when the last player's skates cross the red line.
The team which finishes first is awarded 1 (one) point.
